

Make another event in the Map where the Item can be found. Set a graphic for your NPC, and set the event starting conditions as when a button is pushed. Name the first Item Search, name the second Item Found, and name the third Item Search Over. If your Hero has found the item, the NPC will say something different and thank your Hero then reward them.Ĭreate 3 Switches. If your Hero hasn't found the item yet, the NPC will say one thing. Your Hero walks up to an NPC, and the NPC asks your Hero to retrieve an item for them. So, I'll just jump right in here and give you a scenario.

If you've read and understood the first part of this series, this next bit will be a breeze.

#Rpg maker switch how to
This second part of my Switches and Variables Tutorial Series will deal with how to use multiple switches to activate different events at different times of the game. So, now you would fill in the dialogue where the NPC asks the favor of the Hero.Īnd, at the end of the dialogue, you would insert a command that turns on the switch you specified on the second page of NPC. If the switch is turned off, one set of events will occur.Īnd if the switch is turned on, another set of events will occur. You may name it whatever you like.īasically, what you have just done is told the NPC event that. When you click on the checkbox, it will open up another option.īring up that menu to choose a switch. On the 2nd page of NPC, click on the first checkbox underneath the name of the event. Next, let's go ahead and create our switch. You should also set a graphic for the NPC event. Their starting conditions should both be when a button is pushed.Īnd, their layer should be the same as the character. When the conversation is over and the NPC asks your Hero to perform the task, the NPC says something different the next time you talk to him. The NPC asks you to perform a task for him. Your Hero walks up to an NPC and speaks with him. First, we will start of using just one switch. In order to do this, you will need to use a switch. Let's say you want an NPC on one of your maps to say two different things at two different parts of your game. I write this assuming the reader/s have a small understanding of the options on an event page. And, so I have taken it upon myself to write out a tutorial in case any guests or members aren't too clear on how they work. I think of switches and variables as bare necessities when using the event editors in the maker series. Hello, and thanks for showing an interest in reading my tutorial on how to utilize switches and variables in the RPG Maker Series. Hopefully at least a few new-comers to the series will find these Tutorials. This set of Tuts was written by me some time ago for RPG Maker VX.Įven still, I would like to re-post them here, as the steps don't really change.
